Oh my goodness... I was not expecting this. Redshift did not take home the award, but the scenario that did truly deserved it.
Thank you to all who believed in this project - even though I at times had my doubts. I truly could not have done it without you.
That aside, I had a remarkable time at Fastaval. The gameplay highlights were Birkenau (Jewish musicians are prisoners in a concentration camp, forced to play in an orchestra for the Nazis), and Gone (a semi-autobiographical scenario about a family struggling to cope with the mother's dementia). I left feeling a renewed excitement and returned home with fond memories of powerful play moments and heartfelt conversations with distant friends.
Fastaval never fails to deliver!