It's Nothing follows Harper and Riley as their relationship becomes abusive. Though their story includes many abusive incidents, players do not enact abusive actions during play; instead the scenario employs extensive techniques to represent the abuse without directly portraying it. These techniques include drawing injuries on the the Harper player with washable marker, recording statements of emotional injury on tape which are worn by the Harper player, and dedicated "abuse sequences" that mediates abusive events within the narrative.
An early draft of It's Nothing appeared at the Stockholm Scenario Festival in 2015 under the title "Making Silence/Breaking Silence." It's Nothing was nominated for the Indie Groundbreaker 2016 Game of the Year award by the IGDN.
Practical: 4 - 6 players, 3 - 5 hours, space equivalent to moderate to large living room, many supplies required.